12 posts
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Post by superbro64 on Aug 11, 2015 2:59:28 GMT
Sb64 here. I'll be quick (we all have things to do), the "files" menu says (under "tutorial: tactics customizer") that to unequip utilities in the tactics menu, simply right-click them. that doesn't work. it MAY be because i may have to many moves in tactics, and that's messing the unequipping thing up. If that's the case, could you come up with a quick fix to delete moves?
VERY much appreciated. PS: I don't know how to get the sprinting dropkick to come out, maybe it wasnt explained very well. Could you clarify?
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11 posts
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Post by saintmikal on Aug 11, 2015 13:16:45 GMT
Hey. We removed that function because until we've got alternative moves where you'd want to replace one thing with another thing, we couldn't see why someone would want to remove utility moves.
It seems we (this was my point, so, I'll take the blame here), I, was wrong on this one. Out of curiosity, which utility move do you want to remove, and why?
Also I'll check on the sprinting dropkick shortly and get back to you. I'll see what we can do about re-adding the remove utility move capability.
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Post by Brasch on Aug 11, 2015 13:22:01 GMT
The unequipping support seems to have been botched by a few updates to the GUI system I had made a while back.
A version with fixed unequipping will be live shortly. Except, instead of right clicking, you'll need to double click it with the left button.
Thanks for letting us know about the bug!
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itjustworks
Miner
It Just Works. Except for the times it doesn't.
10 posts
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Post by itjustworks on Aug 11, 2015 13:24:02 GMT
I cant find a single use for Two Tickets and it just gets in the way.
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11 posts
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Post by saintmikal on Aug 11, 2015 13:24:22 GMT
Oh. Guess I was wrong and we ignored my bitching BUT a bug did what I was saying anyway. Neat.
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11 posts
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Post by saintmikal on Aug 11, 2015 13:25:43 GMT
I cant find a single use for Two Tickets and it just gets in the way. I think we're going to be expanding Two Tickets. It's meant to be basically Twosome Time from DMC. But instead of holding two guns in two different directions, he does gun kata poses, with gun fingaz. It'll be more useful when we have more guns and expand on our gun system in general.
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12 posts
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Post by superbro64 on Aug 11, 2015 16:03:52 GMT
0: thanks for replying devs! im glad you guys take the time to listen and then to fix too. Now.. 1: ( saintmikal) thousand kicks, i want to combo out of straight kick, but i have a habit of mashing to make sure i get out of the animation (to much elsword broke me i guess -~- ), so "1K Kix" comes out (I call it) 2: (also saintmikal) i think windmill kick (left trigger + y) comes out when i try to do the input req. for sprinting dropkick; whilst sprinting, press right trigger (run) + y (kick button) + left trigger (auto-stance). It SHOULD work, but windmill comes out instead, since i pressed the above inputs, every time. So being able to remove that to should be nice
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11 posts
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Post by saintmikal on Aug 11, 2015 17:33:02 GMT
But A Thousand Kicks is so goooooood! And you can autoslash, since vanilla autoslash doesn't reset your combo, so if you find yourself going into 1000 Kickzz you can always cancel with autoslash and keep going.
But fair enough. That's legit. I'll get back to you on it.
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